Review: Rogue Islands

This is an early access game. When a video games ingredients are comprised of key Bioware members, like Jane Whittaker who previously worked as programmer of Alien VS Predator and Kiaran Ritchie, principal animator at Bioware, it’s very likely that something special is being created.  This is Keystone Games and what they’ve loving crafted, is a fantasy…

Review: Gloom

  Developed and published by Hunchback Studio, Gloom is a linear, gloomy (sorry) side-scrolling game. The trope of being a character waking up with amnesia, is how this game begins. You’re stuck in a world known as the Common Dream and must face up to your own demons as well as monster dreams and Cthulu like…

Review: Sonic Mania

How do you solve a problem like Sonic? The spunky blue hedgehog has been a staple of video game heroes and treasured gaming memories for years. There have been numerous titles, related to the Sonic universe, so many that people may not remember them all. But quantity does not breed quality for this franchise sadly,…

Review: Rime

When you envision a video game character, even if they’re a cutesy cartoon, they are usually an adult. Video games are seen as something for children, yet they don’t often have a represented protagonist, unless that protagonist is going through something horrific, such as the lost of a loved one, like Brothers: A Tale of…

Review: Interkosmos

Ovid Works thought to themselves – what if we made a game where you play in a first person view, an astronaut who is having more than a difficult time, the kind of hurdling to earth at death speed time” and incorporate VR to make you really suck up that exhilaration.

Review: Little Nightmares

Little Nightmares reminds us of a more colorful Limbo, but the visuals alone aren’t kindred, it’s also how the game reawakens all your childhood fears. “Help Six escape The Maw – a vast, mysterious vessel inhabited by corrupted souls looking for their next meal” is the basic summary of the story created by Swedish Developers Tarsier Studios…

Review: Inside

Inside is a 2.5D side-scrolling, puzzle-solving, platforming game where you take on the role of a nameless (and faceless) young boy being hunted down for unknown reasons. If you’ve played Playdead’s previous title, Limbo, then you’ll know what to expect in terms of gameplay from Inside, and though in no way a sequel to Limbo…

Review: Between Me and The Night

This is a game about sadness, loneliness, trying to make people around you happy and yet being left alone and feeling like you’re second best. It’s one that is very relatable and overall the execution is quite striking, haunting and successful. A surreal point and click adventure with smidgens of action game-play and a lot of walking…

Review: Alwa’s Awakening

Alwa’s Awakening is produced by Elden Pixels who are based on Goteborg, Sweden. The game has you assume the role of Zoe, a likeable girl who has been ripped from her home and hurled into Alwa, a lavish, very much alive land, divided into various sections. There isn’t too much to delve into when it comes to the…

Review: Shu

So on Console and on Steam the platformer genre has become somewhat of a crowded field, with pretty much every Tom, Dick and Harry indie studio looking to leave it’s mark on the genre, somehow, with their own unique offering. Sometimes they manage it, sometimes they don’t. Shu is another such attempt, and though I…

Through the Woods Review

After an initial introduction the character of the mother begins a narration, which immediately shows that this isn’t just a random lost and found horror, it’s one that has deep meaningful and quite sad elements. A mother looking after her son alone, who initially didn’t have that automatic bond and now that she has, the…

Scary Presence: MCM Expo 2016

It’s the end of October and London, so you know what that means – MCM Expo, London Comic Con. We forget when they made the title longer. But the event is still the same as it’s been for the past few years, fully booked, full of amazing cosplay and full of, sadly, a lot of…